MIT Institute of Design
Vibhati Sharma
Asst. Prof. Vibhati Sharma
User Experience Design
Vibhati comes from a diverse background having 4 years of experience in varied industries like Art, Gaming, Research and Information technology.
She has expertise in user experience design, worked cross-functionally, proficient in multiple skills ranging from psychology to design and technology, understanding of responsive and user centered design, testing methodologies, subsystems, usability and accessibility concerns. She loves to solve problems and is obsessive about ideating every experience as simple and intuitive using Gamification as a tool.
Vibhati pursued 4 years of Bachelor’s in Visual Arts in Art history from MSU,Baroda and Masters in Toy and Game Design from NID,Gandhinagar.
She believes creativity lies in each and every individual and childhood is the best phase to enhance and nurture imagination and sensory skills. She likes to develop toys and games for children to make their learning easy, interactive and creative with play as a central element adds on to fun and entertainment along with knowledge gaining.

Her interest lies in exploring with different kind of waste material researching on “jugaad system” in design, puzzles, mind games and interactive learning. She also like to design solutions for children with special needs and behavioural problems. In her system design project she has worked with children of Probation home of Odhav,Ahmedabad to understand and analyse their psychological and behavioural problems, by conducting ethnographic research and coming up with fruitful insights. These kids really require companion or pets( especially dogs) to eradicate loneliness and hence the tangible product designed was based on a “Dog as companion”.

Indian education system looks at “LEARN” and “PLAY” as two different entities, but Vibhati works with the amalgamation of these two. Her simple 2d game “Flamo :The saviour” is based on the same principle, where she came up with a futuristic story of teaching consequences of global warming through gameplay weaved with obstacles as natural disaster and features of planets as powerups which save player and planet Earth both.

Digging out ground reality and understanding behavioural psychology is her forte. She worked as a Design researcher in Government project of U.P, with the design brief- Modernization of U.P Mandi’s with respect to space, technology and design. The study was carried out majorly in interiors of U.P with comparative analysis of Mandis of other states.

Vibhati likes to utilize her free time exploring and writing Nursery rhymes, short stories/fables and street plays. She practice all art forms to cherish creativity in day to day life.